October 5, 2011
Usually, I have quite a few projects going on both programming and modeling related. Sometimes, for various reasons, I decide to scrap a project even if I’ve already poured quite a few days worth of work into it, other times I decide to release an unfinished project to the community so that perhaps somebody else can finish it off.
I once released an unfinished Racer track project called “Factory Test Track”, that received a warm welcome among the community. So, now I have done it again! I’ve released an even more unfinished Racer track project called “Mount Autobahn”. I just decided that I don’t have time to complete the project, ever, but since the ideas and design of the track were nice in my opinion, I would have hated to see it go down the Recycle Bin.
Mount Autobahn is/was my attempt at creating a challenging stretch of public roads that would feature an autobahn, twisty mountain roads, some city junctions, a railway overpass and much more. I designed it to be a point-to-point track with roundabouts at both ends, so that you could have traffic (Racer doesn’t support traffic, but you can have many AI racers drive slowly) that would travel both ways.
Go to the track release thread at Racer forums at racedepartment.com for download links and more info. The download includes both the Racer-ready track and 3DS Max source files and textures.
Here’s a few screenshots of the track in Racer: