This second car I modeled for rFactor in 2009 is the famous Toyota Supra MKIV. I don't like heavy visual tuning (called ricing), but this car seems to be one of the most tuned sports car. I think nowadays it is quite hard to find a real stock Supra MKIV out there... Anyway, this car only has the TRD spoiler and two sets of aftermarket wheels for upgrades in rFactor, other than that is looks stock.
The mod contains two versions of the car - the 220hp normally aspirated one (GZ) and the 320hp twin turbo (RZ).
This mod is also special because it uses two custom shaders I wrote to make the visuals better. The first shader was a modified car paint shader that added the fresnel effect, which makes the reflections more realistic. The other shader I wrote is essentially a billboarding shader that adds realisting light glares - rFactor didn't have this effect, they just used static models for light glares, which looked quite unrealistic.
The Supra MKIV mod received very high scores from the community, and again, partly it is because of Niels Heusinkveld, who created very realistic physics for the car.
The car is modeled in 3DS Max. Here is some information about the model:
- Polycount: approximately 23200 (35000 with high quality interior)
- Number of textures: about 20
You can download the mod for rFactor here.