Chevrolet Corvette C4
July 22, 2011
I began 3D modeling in about 2003, when I started my first car from scratch - the 1984 Chevrolet Corvette C4. It was actually quite a difficult shape to model since there weren't any good quality blueprints available (actually, there weren't any blueprints for a Corvette). But since I really liked the car, I was determined enough to finish it. The model was created from scratch in ZModeler1 and then exported to Racer. ZModeler is actually quite simple to use for a beginner and it is games oriented (supporting a fair amount of game 3d formats), but it lacks more advance features like mesh smoothing etc.