Preview of my first C++ 3D game
September 20, 2011
Here's two videos showing a simple 3D Pong game implemented with my own game programming library. The library uses OpenGL 3 (no fixed function pipeline!) to render graphics, Bullet physics to make the ball bounce and FMOD for sound. See my previous blog post for more info about the library.
The first video shows regular gameplay, while the other one shows the in-game console in action.
Perhaps I will release the Pong game as a beta or something soon...